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In the 1st century BC, Strabo wrote of
the Celts: 'The whole race...is madly fond of war, high-spirited and
quick to battle...and on whatever pretext you stir them up, you will
have them ready to face danger, even if they have nothing on their
side but their own strength and courage'. Much of what we know about
Celtic culture today has been derived from the insights of the various
writers and geographers of the time; coupled with finds from Celtic
burial sights located in Bavaria, Bohemia, and Upper Austria. The
Celts once formed a loose-knit 'empire', inhabiting territory that
stretched in a chaotic band across central Europe. The writings and
findings of modern archeologists place Celtic civilization as ranging
from the Atlantic Coast of the British Isles and northern Spain, to
as far east as Transylvania and the Black Sea.
The Celts lived as extended families, or clans, which banded
together, in order to form larger tribes that would occupy territory
together. A Knight and a High Chieftain typically governed these tribes,
while a third privileged class known as 'men of art', who are better
known today as the Druids and Bards, extolled the feats of Celtic
warriors in song and craft. Celtic society was held together by a
complex web of family ties and other obligations, within which, the
warrior nobles would strive to attain wealth and prestige through
agriculture, trade, and success in war; which they often used to create
and fund their own family or tribe.
At the age of fourteen, Celt boys attained manhood
and were permitted to bear arms, while girls became eligible for marriage.
Young nobles and sons of freemen who reached their fourteenth birthday
became clients of a famous lord or well reputed Celtic Knight. Such
warrior retinues were called 'Fianna'. These junior warriors sought
out and followed experienced warriors whose success could provide
them with greater chances at their own wealth and glory.
The Celts previous capture and sack of Rome, headed
by Brennus, also remained an indelible mark on Roman folk memory,
and was likely the instigator for Rome's merciless treatment of the
Celts in subsequent wars. This mutual hostility did not cease until
the Gauls and Britons were later formerly incorporated into the Roman
Empire.
Despite the writings and other information that paints
the Celts as uncultured savages, the relatively sophisticated weapons,
pottery, jewelry, and other equipment found at burial sites serves
to remind us that they were in-fact very far from being the savages
they were once depicted as. On the contrary, it in fact appears that
the Celts maintained a rich culture that is survived by the modern
Celtic and Gallic speakers of Ireland, Highland Scotland, the Isle
of Man, Wales and Brittany.
While the bulk of a Celtic army would typically consist
of poorly armored spearmen, it was the warrior nobles who wielded
swords that were the most feared. These Gallic Swordsmen were wealthier
than their peers, and could afford to equip themselves not only with
their slashing and stabbing sword, but also with a helmet and shield.
They often charged into battle bare-chested or completely naked, occasionally
wearing vividly patterned pants or cloaks. Similar to the Viking Berserker,
they began their battles by viciously taunting their enemies, and
followed it with a mad rush against enemy lines. This was standard
behavior for skirmishes between clans, which were frequent in Celtic
society. These tribal conflicts provided starting points for young
Celts who sought to openly display their bravery and skill as a warrior.
Celtic warriors were also known to serve as mercenaries to numerous
armies of the classical period. The best known of instance of this,
is when Celtic mercenaries joined Hannibal in his invasion of Italy
during the 2nd Punic War, contributing to victories against Rome.
In Civilization III: Play the World, the Celts are
considered a Militaristic and Religious civilization, therefore, they
start with Warrior Code and Ceremonial Burial, and have significant
bonuses to military and cultural activities. See the developer update on Civ-specific abilities for more
on these bonuses.

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While the bulk of a Celtic army would typically consist
of poorly armored spearmen, it was the warrior nobles who wielded
swords that were the most feared. These Gallic Swordsmen were wealthier
than their peers, and could afford to equip themselves not only with
their slashing and stabbing sword, but also with a helmet and shield.
They often charged into battle bare-chested or completely naked, occasionally
wearing vividly patterned pants or cloaks. Similar to the Viking Berserker,
Gallic Swordsman began their battles by viciously taunting their enemies,
followed by a mad rush against enemy lines. Celtic warriors were also
known to serve as mercenaries to numerous armies of the classical
period. The best-known instance of this is when Celtic mercenaries
joined Hannibal in his invasion of Italy during the 2nd Punic War,
contributing to victories against Rome.
A Celt city must have Iron to build a Gallic Swordsman.
They replace the Swordsman and are much faster.
| |
Att. |
Def. |
Moves |
Shield Cost |
| Standard Swordsman |
3 |
2 |
1 |
30 |
| Gallic Swordsman |
3 |
2 |
2 |
50 |
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