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The suggested reasons for the appearance of the Vikings at
the end of the 8th century in Scandinavia are varied. The most
logical explanation to date is the possible overpopulation of
the region. An explosion in Nordic population throughout Norway,
Sweden, Finland, and Denmark during the 7th and 8th centuries
may have forced the indigenous people to explore and settle
in more favorable territories. In addition, the gradual establishment
of government throughout most of Western Europe augmented mercantile
trade greatly as well as the opportunities for piracy. At home,
these Scandinavians were independent farmers, but at sea or
on the fields of war they were some of the fiercest warriors
in the world.
The
Scandinavian art of shipbuilding evolved during the course of
the 8th century and greatly facilitated these early Viking expeditions
and raids. The most distinct differences between the Viking
ships and their merchant vessel victims, was that the merchant
ships were short, broad and relied on sail power, while Viking
warships were longer, thinner and had a far greater number of
oars and men. This made the Viking ships notably faster, and
was instrumental in allowing the Vikings to penetrate long distances
up rivers. Small armies of Viking longships negotiated the seas,
utilizing hit-and-run tactics on the cities, towns, and villages
that dotted the coasts of Europe. These longships were the very
tools of Viking expansion. The Vikings were able to raid far
afield and subsequently colonize the lands that they plundered.
Viking hordes attacked England at the end of the 8th century,
after which followed a period of relative calm that was shattered
years later when attacks began renewed. At first, the Vikings
led nothing more than predatory aids in the summer months in
search of booty and slaves, with no attempts permanent settlement.
Beginning in 850 however, there appeared to be changes in Viking
strategy, for the first time, Vikings occupied entire villages
and regions in the winters following their raids
they
had come to stay.
In 865 a massive fleet arrived that carried some of the fiercest
Viking leaders, including sons of the Danish King Ragnar Lodbrok
("Hairy-Breeches"), whose family was regarded as representing
the very epitome of true Vikings. Ivar the Boneless, Halfdan,
and Ubbi (or 'Hubba') brought military ambitions with them.
Ragnar's sons captured York at the end of 867; and then proceeded
to overrun most of Northumbria, Anglia, and Mercia. Ivar advanced
to Dublin to conquer it, later dying in the Battle of Ashdown
in 871. Halfdan became the chief leader following Ivar, where
he defeated the English at Basing, Meretun, Reading, and Wilton.
For the next few years the Vikings concentrated on securing
conquests in eastern and northern England. They divided Northumbria
and Mercia amongst themselves, and Halfdan followed in Ivar's
footsteps in another attempt to secure Dublin from Ireland,
only to be defeated by Norwegian Vikings in 877.
The Scandinavian countries seemed to possess an inexhaustible
supply of able-bodied warriors and manpower. In land battles
Vikings favored overlapping shield-wall formations, which consisted
of approximately 5 or more ranks deep of the most heavily armed
and armored Vikings forming the exterior of a line, wedge, or
circle formation to absorb the brunt of enemy attacks. In the
pagan era, before Scandinavia was converted to Christianity,
the berserkir warriors were looked upon as possessing supernatural
powers attributed to the Viking's chief god, Odin; and a belief
in lycanthropy. These warriors were known to rush into battle
without armor, as mad as wolves, and as strong as wild boars.
This infamous berserkir frenzy reportedly allowed them to kill
men in single blows with great bearded axes, and shrug off blows
from fire and iron alike. Today it is believed that these frenzies
were the result of epileptic attacks.
The era of the Viking lasted only 300 years, ending at approximately
1066AD; around the time of the approximated death of Harald
Hardrada, who died heroically in battle. Harald has been dubbed
'the last Viking'. Most remaining Viking conquests and exploits
never amounted to those of their predecessors, and Viking lineage
gradually integrated into their surrounding civilizations.
In Civilization III: Play the World, the
Vikings are considered a Militaristic and Expansionist civilization,
therefore, they start with Pottery and Warrior Code and have
significant bonuses to exploratory and military activities.
See the developer update on
Civ-specific abilities for more on these bonuses.
In the pagan era, before Scandinavia was converted to Christianity,
the berserkir warriors were looked upon as possessing supernatural
powers attributed to the Viking's chief god, Odin and a belief
in lycanthropy. These warriors were known to rush into battle
without armor, as mad as wolves, and as strong as wild boars.
This infamous berserkir frenzy reportedly allowed them to kill
men in single blows with great bearded axes and shrug off blows
from fire and iron alike. Today it is believed that these frenzies
were the result of epileptic attacks.
The Berserk replaces Longbowmen for the Viking civilization.
In addition to being formidable foot soldiers, berserkir are
one of the first available amphibious units in the game, which
allows them to attack enemy units or structures directly from
within sea-based transport vessels.
| |
Att. |
Def. |
Moves |
Shield Cost |
| Standard Longbowman |
4 |
1 |
1 |
40
|
| Viking Berserk |
6 |
2 |
1 |
70 |
|
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